This next module will focus on understanding the structure of a Rust project. It will be less in the playground environment we've been using and more in a code editor like Visual Studio Code and the terminal.
📄️ Understanding Cargo
Understand how to utilize cargo.
📄️ Installing a crate
Understand how to install a crate and use it in a project.
📄️ Specifying features in crates
Specify features for crates to utilize.
📄️ Unit Testing
Understand how to unit test your Rust code.